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Modo 801 uv
Modo 801 uv










  1. Modo 801 uv update#
  2. Modo 801 uv manual#
  3. Modo 801 uv code#

Time Snap: The time snap toggle when enabled will 'snap' the current time indicator as well as any keyframes to whole frame values.

Modo 801 uv manual#

This option allows existing keyframes to be updated automatically if their values are changed without requiring manual keying, un-keyed changes will still be discarded when the current time is changed. Normally when Auto Key is off any edits that are made will be discarded when the current time is changed unless they have been manually keyed.

Modo 801 uv update#

Users may modify these settings independently for each scene in the Scene item.Īuto Update Existing Keys: This option is only available when 'Auto Key' is 'Off'. This option determines the default Auto Key behavior for new scenes. The different settings specify how keyframes are created, 'All' will generate keyframe data for all channels associated with the modified item, 'Animated' will only keyframe those values that have been edited or modified and 'None' disabled the auto keyframe functionality. Users can change the duration per scene in the Scene Item.Īuto Key: When items are moved in a scene, the auto key function can automatically create keyframes eliminating the need to manually create them. Scene Range: This value specifies the default time duration for new scenes. If disabled, at 24fps the keyframe will remain at frame 120, which will now be at the 5 second mark, in essence slowing down the animation speed by 20%. If the 'Frames Per Second' is changed to 24fps after the keyframe was set, with 'Preserve Key Timings' enabled the keyframe will be moved to frame 96 retaining its position in time at the 4 second mark. At 30fps, the key appears at the 4 second mark. For example: An animation is timed with a keyframe at frame 120 of the timeline. When disabled frames will retain their timeline position, which will change their position in time. Preserve Key Timing: When enabled, MODO will retain the timing of keyframes when the 'Frames Per Second' (frame rate) values is modified, adjusting their position in the timeline as necessary. When disabled, MODO will play back every frame in sequence as fast as the system can handle it, which may be faster or slower than the specified 'Frames Per Second' value. Play Real Time: When the 'Play Real Time' option is enabled, MODO will attempt to play back the sequence at the true speed, skipping frames if necessary. Choosing the 'Custom.' users can specify alternate custom values using the 'Custom Rate' option.Ĭustom Rate: If 'Custom' is selected as the default 'Frames Per Second', users can define the custom value in this field. Users may modify these settings independently for each scene in the Scene item. This option determines the default FPS value for new scenes. Users can specify a frame rate using the dropdown menu applying standard definitions, such as Film (24 fps), PAL (25 FPS), and NTSC (29.97 fps).

Modo 801 uv code#

SMPTE- SMPTE time code specifies frames utilizing a shorthand method "00:00:00:00" representing hours:minutes:seconds:framesįilm Code- Specifies frames by the length of the film in feet (linear measurement) using "0.0 + 0" format.įrames per Second: Frames Per Second, usually referred to as FPS, is the number of still images that playback in sequence in one second of real time. Seconds- Indicates frames as a passage of time, using the "0.0s" format. (Users may also input alternate time styles into dialogue and MODO will convert to the chosen format, such as entering 3.25s will display 00:03:06 with SMPTE format time system)įrames- Indicates frames as sequential numbers, using standard numbering format. This option determines the default 'Time Systems' for any new scenes as well. Time System: The Time System determines how MODO displays time in both the Timeline and input fields related to timing.












Modo 801 uv